Games

Into the Breach — Subset Games

Into the Breach

No randomness: you see what the enemy will do. The difficulty comes from choosing, not from knowing.

4/5

Studio
Subset Games
Year
2018
Played
35 hours
Platform
PC · Switch

determinismrisk

Most turn-based games generate tension with dice. This one does the opposite: it shows you the enemy’s next move outright and every turn is still a disaster.

Remove the uncertainty and what is left is pure tradeoff: which of these two buildings are you sacrificing. It is a familiar feeling from post-mortems.

It was made by a team of eight who followed FTL with a completely different game, which is its own kind of achievement.