Games

Papers, Please — Lucas Pope

Papers, Please

Makes you play out what enforcing rules gradually turns into.

4/5

Studio
Lucas Pope
Year
2013
Played
12 hours
Platform
PC

Solo Companyrulesethics

The mechanic is simple: check documents, find the inconsistency, stamp. But a new rule arrives every day and the checklist stops fitting in your head.

What disturbed me was that at some point I started checking fields rather than people. That is precisely what it is about.

It is the example I use when explaining how layers of rules accumulate in software until nobody knows the whole system.